Date | Level |
---|---|
2024-12-18 | MotS+ |
2024-09-19 | Old Man Bruce Wayne |
2024-06-27 | MotS Episode + Game Engine Cutsce⦠|
2024-06-21 | MotS Secret Level Remastered |
2024-03-18 | The power of Mara Jade |
2024-01-01 | Repeater Rifle Mod |
Level Pack |
---|
In-House |
Death of Massassi Level Pack |
Massassi MP Packs: 1, 2, 3, 4, 5, 6 |
Massassi Capture The Flag Pack |
Jedi Knight Arena Level Pack |
SP Contest Winners: 1, 2 |
Holiday |
Admiral's Command Chamber |
JK Arena: MP Modification |
JK Editing Hub |
RIP :( |
Millennium: Cog Resource |
Rbots: JK/Mots Bots |
SMLiberator's NPC Pack |
What is this place? |
Level of the Week |
APG Deathmatch Castle 2023 |
SED is yet another port of JED level editor for games based on the Sith game engine. The editor supports games: Star Wars Jedi Knight: Dark Forces II, Star Wars Jedi Knight: Mysteries of the Sith, and Indiana Jones and the Infernal Machine. The codebase has been ported to better support modern Windows systems, as well as fixing many bugs and adding numerous new features. Most notably, the 3D Preview has been rewritten to mimic the original rendering system, added support for mouse control and cleaving from any angle. For a full list of changes, see CHANGELOG.md. Note: this editor was originally released only in an addon level for Indiana Jones and the Infernal Machine, but now it's available on its own. Head to the SED Releases page to download it.
DREAMM is a bespoke emulator for LucasArts, Lucasfilm, and (coming soon!) Lucas Learning games. It allows you to run an impressive number of old LucasArts games on modern systems (Windows, Linux, and Mac!). This includes Dark Forces, Jedi Knight, Mysteries of the Sith, and more. The stable version is 3.x and can be downloaded from the DREAMM site linked above. Today beta 5 of DREAMM 4.0 was released. Read the beta release documentation for more information, and if you decide to try out the beta, please report any issues on the official DREAMM discord server.
Shimstock has sent an updated version of MotS+! V3.2 is now available on the MotS+ level information page. Changes include:
Game over, thanks for playing! JKLE_Cougar, of JKDF2.NET is planning some Jedi Knight: Dark Forces II games tonight. He will be posting them on our Discord and his Discord. Full details available on this reddit post.
MotS+ has been updated to v3!
Massassi is now 27 years old! Thanks everyone who helped build and maintain the site over the years. Thanks everyone who contributed levels, maps, mods, screenshots, forum posts, comments, ratings, and everything else. And thanks also to those that just visit. I appreciate all of you! (Sorry for the copy/paste from last year, I was distracted by one Dr. LT while I was writing this message.)
Join Daniel Albu for an in-depth 5-hour conversation with Yves Borckmans, whose career began with programming in COBOL and ORACLE database administration before venturing into gaming with his reverse-engineering of Star Wars: Dark Forces, creating a level editor and add-on levels. At LucasArts, Yves contributed to Star Wars: Jedi Knight - Dark Forces II, its expansion Mysteries of the Sith and tools for Star Wars Episode I: Obiwan. Other career highlights include work on Vampire: The Masquerade - Redemption, Starcraft: Ghost, Marvel Nemesis: Rise of the Imperfects, Conan, and PlayStation Move Heroes. This extensive conversation explores Yves' technical and creative challenges, offering insights into his impactful career. The interview on Youtube (premieres December 29, 2024).
File: MotS+ Author: Shimstock Description: Update to Mysteries of the Sith designed to be the new definitive and ultimate way to play!
Stephan Reiter did some updates to the jkview project which fixed movement in first person mode and also helped debug some issues rendering MotS levels. Thanks again!! Example of a MotS level that wasn't rendering but now is: MotS Secret Level Remastered. If you find that any JK or MotS levels aren't rendering in 3d Preview, please send me a note and we'll see if we can get it fixed.
File: Old Man Bruce Wayne Author: Jesse Middleton Description: This is a skin that I made of Old Man Bruce Wayne based on Batman Beyond. He has a brown lightsaber [his walking stick!]. He has some vocals that I took straight out of Batman The Animated Series TV Show & Batman Beyond. When you first play, make sure you "jump" to hear a special vocal from Kevin Conway himself! :)
File: MotS Episode + Game Engine Cutscenes (JKM+) Author: Shimstock Description: This mod serves as a reworking of the latest cutscene assets, with forward-thinking and moddability in mind. These assets hidden in the original game disc (\Resources\Video\Cutscenes.zip) were first crafted by Edward for in-game use and for OpenJKDF2 compatibility by FastGamerr. With the cutscenes installed as below, you will have the ability to mod the cutscenes entirely. As the 1st edition of this project, it is expected that new base assets in \Resources\JKM+.goo will need to be modified over time for more precise moddability. Building off the recent cutscenes mod by FastGamerr, you now no longer need to rely on a batch file to start the game. This does get rid of some game glitches this method caused. Also, you do not have to turn the cutscenes off from the in-game menu. Theoretically, this should also work on both vanilla and OpenJKDF2 but has only been tested on the latter. Full compatibility with JKMRemastered.goo assets (packaged by GeneralTantor)--turn them on or off as you please! Run the cutscenes on the game engine with original assets or enhanced assets. As a proof-of-concept, two saber color mods are included--one which makes Kyle's saber color yellow with Yun's hilt and one which makes Mara's saber color blue with Luke's ESB hilt (credit to Shred18 for the excellent high-poly model!). One or both? Vanilla or remastered assets? Yes. In any combination! Refer to INSTALLATION.txt for installation steps, additional information about the concept, and the changes required to make this possible.
File: MotS Secret Level Remastered Author: Shimstock Description: For those that never knew, an unfinished and unsupported LEC level was hidden along with the original game. Based on the duel at Bespin from The Empire Strikes Back, you play as Luke on a mission to rescue his friends after his Force vision on Dagobah. Unfortunately, the unfinished level featured boss battles with dark Mara Jade and dark Kyle Katarn instead of Darth Vader. This remaster brings the cinematic experience it had originally lacked and adds much more completeness to the level. Please note that all level architecture is the same-- this seemed complete. What has changed are the functions within the level. You wanted to fight Vader like in the movies, so here it is! I went as far as adding an alternate ending, so have fun finding that. Many changes and improvements were made; however, the greatest improvements are with the final boss duels. For a full list of changes, please read the Release Notes.txt. Going forward, I encourage anyone that wants to make further improvements to use this project as a base. Although most of the level may now feel complete, there are several areas that could be still be improved on--namely the encounter with Boba Fett, Vader escaping the Carbon Freeze, Vader's force powers, considerations playing at different difficulties, etc. For fans of the original trilogy, I expect this to be a satisfying treat. I recommend using jkgfxmod, EnhancementMod assets, and Neural texture pack or any latest and greatest texture pack for best esthetics. MotS Remastered by GeneralTantor sets it all up for you. Included in this package are high poly models of Luke's lightsaber hilt, which had been masterfully fitted for use with JK by none other than the maker of EnhancementMod himself, Shred18! You may manually place them both in the episode goo if you would like. Enjoy!
FGR sent me a note about this alternative way to view higher quality MotS cutscenes: Regarding MotS cutscenes on the front page, here's something that could also be featured there for people to check out (I've only tested it on OpenJKDF2, there's a chance that it might work under JkGfxMod or even the original game): https://drive.google.com/file/d/1Ngl2SnnmVIPv7geaXLpYhRbRmYycSTmu/view?usp=sharing Basically it's partially based on MotS' own cutscenes.goo files and the edits Edward made for his project back in 2009/2010 or so. And it's very very jerry-rigged.
Massassi is now 26 years old! Thanks everyone who helped build and maintain the site over the years. Thanks everyone who contributed levels, maps, mods, screenshots, forum posts, comments, ratings, and everything else. And thanks also to those that just visit. I appreciate all of you!
File: The power of Mara Jade Author: Maximilian J Description: Mara has been sent on a mission to find and rescue Kyle but its not going to be easy to find him.
The Dark Forces Remaster by Nightdive Studios was released today. It's available for PC on Steam and GOG and it's available for all modern consoles as well. Word is that it doesn't support running mods or addon levels, but you can dust off your old copy of DF and run it on modern computers with mods using The Force Engine.
Thanks to Karjala from DF-21 for reminding me to Wishlist the upcoming Dark Forces Remaster on Steam. The remaster will be released on February 28th, 2024. It was announced last August and here's a link to the Dark Forces Remaster announcement post over on DF-21. Maybe if we all buy this, they'll remaster Jedi Knight next?
KnightCop has submitted a new 3do for your Jedi Knight and MotS levels! You can download it directly here and it's also in our 3do section.
Crow41.rar by KnightCop
A re-texture of the Moldy Crow 3DO turning it into a 90s era Stock Car, with racing colours, sponsor logos and the number 41.
This model is an homage to the car seen in the DAYTONA USA Arcade Game from 1994.
This model was made purely for fun and despite the implication of the screenshots, was NOT created for a larger mod or level set.
KnightCop has submitted a new 3do for your Jedi Knight and MotS levels! You can download it directly here and it's also in our 3do section.
PepsiMachine.zip by KnightCop
A Faithful re-creation of a 1999 Pepsi vending machine with Star Wars Episode 1 the Phantom Menace advertising. If you wanna make your map look like it was made circa 1999-2002, then look no further than this 90's Nostalgia Wave piece of scenery!
The forum archives are now available at https://forums.massassi.net/. If it's not working for you, probably just need to wait for DNS update. I have a couple minor tweaks to do but they should remain up for the foreseeable future. If you want to download an archive instead of crawling the site, head on over to the discord and there's a message pinned to the top of the #massassi channel with a link. Otherwise, wait another few weeks until I'm done with the tweaks above and I'll have a permanent link somewhere here on Massassi.
The forums are back online temporarily, and I will attempt to keep them up until midnight tonight (PST). Please post any farewell threads or anything else meaningful. Please read this first. I will delete any threads I don't like before I run the final archive. Ping me on discord if you get any type of error between now and midnight. If you are composing a long message, I strongly recommend composing it in a text editor or something and then pasting it in. It's likely the forums are going to be up and down between now and midnight and I'd hate for anyone to lose a nice long message.