A Designer, Bringing Ideas to Life!
Project | Description | Type |
---|---|---|
Closer to Memling | Hans Memling's masterpieces come to life in an immersive experience at Museum Brugge. | Experiential design |
De zolder vol verhalen | An interactive children's book about Indonesian culture and language. | Hybrid Design |
The CodeDove's own playbook | The CodeDove's own playbook provides guidance on creating images that reflect real beauty using generative AI tools. | AI |
Van Gogh Unseen | Screen reader friendly platform providing descriptions of paintings for visually impaired visitors at the Van Gogh Museum. | User Centred Design |
Nightlife Conversations | Audio experience shedding light on taboos in nightlife and club culture. | Experiential design |
Prosperity Quest | An Intuit game that makes learning about credit, savings, and investing fun and easy. | Game Design |
Gezichten van de straat | AR tour uncovering the unromanticized history behind Amsterdam Westâs street names. | Extended Reality |
Shifting | A space which visitors can transform at the press of a button. | Experiential design |
MetaModa | Community platform for buying and selling digital fashion. | New Product Design |
Digital Graffiti | An interactive installation where visitors can create their own digital graffiti. | Experiential Design |
Million Dollar Whopper | Burger King challenges contestants to unleash their creativity by creating unique Whopper topping combinations with the help of AI. | AI |
Evolution in motion | Take a journey through the evolution of plants in the Evolution Garden at Utrecht University Botanic Gardens. | Signage |
Pokemon Mini Game | A JavaScript mini-game that pays tribute to the original Pokémon game. | Game Design/Front-end |
Schietkraam | work in progress | Web Design |
More projects coming soon!
Hi, I'm Kyra Rodenburg, a multimedia design graduate with honors. Whether I’m designing digital or non-digital experiences, I'm always open to new challenges, eager to learn, and bringing ideas to life.
Experience:
During my studies, I discovered my strength in concept development and refined it at Monks, working on pitches and production as a creative in the experience team. Many of these projects had an experiential focus, which inspired me to further develop these skills at Studio Louter, where I created media for museum exhibitions, including interactive installations and multimedia tours.
Education:
HvA Communication and Multimedia Design 2020 – 2025
HvA Honours Program 2021 – 2023
HvA Design for Emerging Tech 2022 – 2023
HvA Minor Immersive Environments 2023 – 2023
Work:
Monks Creative Intern 2023 – 2024
Studio Louter Visual Designer Intern 2024 – 2024
I bring a diverse skill set to the table, combining creativity with functionality and specializing in the fusion of digital and physical experience design.
Concept Development - Translating insights into meaningful concepts.
User Centre Design - Understanding the user needs for optimal design.
Experiential Design - Pushing the boundaries of experience with experiential design.
Digital Design - Designing intuitive interfaces and impactful presentations.
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